Article Summary and Response
Task: For this assignment, you will write a summary and a quotation package with response to ONE of the following articles:
Audience: Someone who is interested in learning more about games, but has not read this article before.
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Purpose: Explain the main ideas in the article to your reader in your summary so that they can understand your response to the reading.
Requirements:
In order to earn a Complete grade on this assignment, your essay must show practice of the following reading and writing skills:
Summary discussion of author, title, publisher, and main idea of the article. Everything in your own words.
Quotation package that includes a lead-in, properly formatted quote, commentary, and lead-out with your response.
Response to the ideas in the article with supporting details and connections to your own ideas.
MLA formatting (12 pt, Times New Roman, double-spaced, page numbers, header, title, etc! Follow the MLA Conventions Handout) with a Works Cited page with a citation for the reading you chose to respond to (you can copy/paste from below!)
Instructions:
After selecting one of the articles to write about, please write two paragraphs about the article using the guidelines below.
In your first paragraph, please answer the following questions:
Who is the author? What is the genre? (Hint: the genres are listed above) What is the title? When and where was it published? (example: In November of 2020, Ben Reeves’ online article “Why We Play: How Our Desire For Games Shapes Our World” was published in Game Informer online magazine.)
Optional: Is there anything important to mention about the author or institution that published the reading? (Do a quick google and attribute your sources!)
What is the reading about? What main ideas or arguments are conveyed in the reading? (This should be in your own words!)
What is the author’s primary purpose? What impact does the author want to have on the audience?
In a second paragraph, please write a complete quotation package using a passage from the reading you selected. This quotation package should include:
a lead-in with context for the passage you are quoting:
What section of the reading is this from? What is the author discussing in this section of the article?
the passage (1-3 sentences) that you are integrating as a quotation:
Author Name writes, “Quote quote quote.â€
commentary on what the quote means
Describe the author’s meaning and the significance of this passage you are quoting.
a lead-out that includes your response. In your lead-out, please comment on your reactions to the passage you have integrated as a quote. Use these questions aspotential inspiration for your response to the passage
What responses do you have to this section of the text? What does it make you feel or think about? Why
What connections do you make?
How does this reading contribute to your own ideas for the Game Project?
Is this reading effective or ineffective for you? Why? Be specific.
Remember: The summary paragraph should not include your opinion or any quotations. Be sure that everything other than the title is in your own words and all ideas are clearly attributed to the author of the text (ex: Pobuda explains… Bian, et al. discuss how…. The author describes… Minor details how… According to the author…)
As a reminder, go through this process with submitting a Google Doc, as outlined in the Guide to Submitting Assignments. Save as “ENGL 102-Article Summary and Response” and make sure your Google Doc sharing permissions are set to “Anyone with a link can edit.”
MLA Citations
Bian, Mingyu, et al. “Exploring An Equity & Inclusivity Problem: Gender & Ethnic Diversity In Video Games.” Arts Management and Technology Laboratory Blog, Carnegie Mellon University, 24 Oct. 2019, https://amt-lab.org/blog/2019/10/gender-amp-ethnic-diversity-in-video-games-exploring-core-games-inclusivity-problem, Accessed DATE.
Minor, Jordan. “Video Games Owe Black Players More Than Just Talk.” PC Mag, 18 June 2020, https://www.pcmag.com/opinions/video-games-owe-black-players-more-than-just-talk, Accessed DATE.
Pobuda, Tanya. “Assessing Gender and Racial Representation in the Board Games Industry.” Analog Game Studies, vol. 5, no. 4., 2018.
Nwaogu, Unchenna. “The History of Black Video Game Characters.†YouTube, uploaded by NowThis Nerd, 21 Feb. 2019, https://www.youtube.com/watch?v=1-xEABBIk_8
Williams, Neftalie. “With skateboarding’s inclusion in Tokyo 2020, a once-marginalized subculture enters the spotlight.†USC Annenberg, 27 Mar. 2017, https://annenberg.usc.edu/news/expert-view/skateboardings-inclusion-tokyo-2020-once-marginalized-subculture-enters-spotlight,Links to an external site. Accessed DATE.
This Is the person placing the order writing
This needs to be written as if I am not a perfect writer. You can’t make it sound or look to good or she will know I did not write this.
Thank you
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